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Issue Archives

Here’s the collected NitWitty Magazine Issue Archive. Enjoy your favorite articles and insights for a second, maybe even third time. Or click here to go back to the current issues and enjoy those instead.

Gameplay from the archer arena indie game, Towerfall. Four archers duel in a symmetrical cave, with torches adding light throughout.
Issue Archives 
November 4, 2015March 8, 2016

Locally Grown: Exploring the Indie Rise of Local Multiplayer Games

Posted By: Eric Seal Issue 4 : Better with Friends, multiplayer games

There’s never been a better time for beating up your friends – in the digital sense, at least. Indie game studios are spearheading a

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Issue Archives 
November 3, 2015March 8, 2016

Letter from The Editor : Better with Friends

Posted By: Eric Carr Issue 4 : Better with Friends, Letter From the Editor

Hello Everybody, Before I get into all the great things that are coming up in this issue, I wanted to take a moment to

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Issue Archives 
October 24, 2015March 8, 2016

Playing Scared: The Rise of Horror in Video Games

Posted By: Jordan Feil Issue 3 : The Horror

Horror has not fared well in twentieth century cinema. Aside from surprise hits like Paranormal Activity and unintended comedic oddities like The Human Centipede,

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A dark hallway with stone tiles leaning ever so slightly to the left showcases Amnesia: The Dark Descent's unnerving camera angle.
Issue Archives 
October 14, 2015March 8, 2016

An Hour with Amnesia: A Coward Plays a Horror Masterpiece

Posted By: Eric Seal Issue 3 : The Horror

I’m not a big fan of horror games. Mostly because I’m a gigantic wuss. When Jordan first approached (re: bugged the hell out of)

Pages: 1 2
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Issue Archives 
October 12, 2015March 8, 2016

Welcome to Terror World: The Meaning of Fear

Posted By: Eric Carr Issue 3 : The Horror

It’s October, and we all know what that means. It means Pumpkin everything: pumpkin spice, pumpkin cheesecake, Pumpkin Kings. It’s really a grand old

Pages: 1 2
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Issue Archives 
September 26, 2015March 8, 2016

The Static Sequel: Less Innovation and More Fun Please

Posted By: Jordan Feil Issue 2 : The Sequel

Everything from your childhood is coming back. From Jurassic Park to the fabled ’90s era of Nickelodeon cartoons, the answer for flagging viewership is

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Issue Archives 
September 21, 2015March 8, 2016

Hooked on a Feeling

Posted By: Eric Carr Issue 2 : The Sequel

It’s said that you never really can go home again. In fact, you can’t go back – you can never go back. But gamers

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Game box art for World of Warcraft, Mass Effect 2, Unreal Tournament, and Pokemon Trading Card game.
Issue Archives 
September 17, 2015March 8, 2016

Game Changers: Video Game Sequels That Risked Change and Succeeded

Posted By: Eric Seal Issue 2 : The Sequel, mass effect, pokemon, unreal, video game sequels, world of warcraft

Video game sequels generally aren’t big on risks. Just look at Call of Duty or Madden. By that same comparison, consider how crushingly popular those

Pages: 1 2
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Issue Archives 
September 7, 2015March 8, 2016

Doki Doki Do Over : When Sequels Go For Broke

Posted By: Eric Carr Issue 2 : The Sequel

  There are few things as scary for a creative type than staring at a blank page. If you make stuff for a living,

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Black, red, and gold logo for Diablo III.
Issue Archives 
September 3, 2015March 8, 2016

The Contrariat – Diablo III is a Better Game Than Diablo II

Posted By: Eric Seal contrariat, diablo ii, diablo iii. Issue 2 : The Sequel

Diablo II is one of my favorite games of all time. It’s one I have a lot of affection for, and it’s still to

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Issue Archives 
August 21, 2015February 18, 2016

Back To Beginnings: The Golden Ten

Posted By: Jordan Feil Issue 1 : Beginnings

  There seems to be a belief that for a movie to be a popular blockbuster hit there needs to be sex or violence on screen

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Issue Archives 
July 28, 2015February 18, 2016

Press Start : How World 1-1 Taught Us Everything

Posted By: Eric Carr Issue 1 : Beginnings

Here’s a bold statement – World 1-1 of Super Mario Bros. is the greatest level to ever grace a video game. There, I said it,

Pages: 1 2
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  • NitWitty’s Inside Man: BlizzCon 2016
  • Modern Love : Magic’s Modern Format
  • The Takedown : Harry Potter and the Cursed Child

Sorted Stuff

  • Reviews
  • Issue Archive
    • Issue 1 : Beginnings
    • Issue 2 : The Sequel
    • Issue 3 : The Horror
    • Issue 4 : Better with Friends
    • Issue 5 : The (Mis)Giving Season
    • Issue 6 : Looking Back
    • Issue 7 : Love Letters
    • Issue 8 : Scum & Villainy
    • Issue 10 : Story Time
    • Issue 9 : For the Lulz
    • Issue 11 : Fun and (War) Games
    • Issue 12 : To Boldy Go
    • Issue 13 : The ReBoot
    • Issue 14 : For the Fans
    • Issue 15 : Scary Stories
  • Prose Dive
  • Mangaka Masterworks
  • NitWitty’s Inside Man
  • The Takedown
  • The Weekly Comics Breakdown

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