“Writers have to get used to launching something beautiful and watching it crash and burn,” — Ursula K. Le Guin Creators can be the
Issue 14 : For the Fans
Now there exists a kingdom of fans, a Fandom if you will. But does that change what it means to be a “fan,” and is that different than it used to be? And of seeming importance to the zeitgeist that we float through, what happens when the fans start telling the creators what they want?
Is Starcraft Universe the Starcraft MMO We’ve Been Waiting For?
The idea of a Starcraft MMO has been stewing in the primordial brain fluids of fans since even before World of Warcraft. Many had
NitWitty’s Inside Man : The Rise and Fall of Comic-Con
As part of our groundbreaking series, we look at how Comic-Con became what it is, even as it left everything else behind.
Point / Counterpoint : The Fans are Entitled Asshats
In our new recurring series, our writers are going head to head and engaging in intellectual fisticuffs about the nature of art, fandom, culture
The Little Steam Engines That Could: Fan-Made Mods That Made It Big with Valve
Most gamers know Valve Corporation as the evil masterminds behind the Steam Summer Sale. But before they became known for draining gamers’ wallets on
Cashing in the Community
This is a weird time we live in. Movies are given bad reviews because they’re not what people expected, and game developers are faulted
Letter From the Editor : For the Fans
What does it mean to be a “fan?” I imagine that there are some vague boundaries that define the place where “meh” turns to